1.变量声明 let 和 const
let与const 都是块级作用域,
-
let
function name(){ let age = 12; //age只在name()函数中存在 }
-
const
const name = 'tom' name = 'jack'//再次赋值会报错
2.字符串模板
-
Es5
//例1 var name = 'jack'; console.log('hello '+name) //例2 var msg = 'Hi
man! '//以反斜杠用来换行 -
Es6
//例1 const name = 'jack' console.log('hello ${name}');//hello jack //例2 onst template =
<div> <span>hello world</span> </div>
3.扩展的对象的功能
-
Es5
//例1 function people(name,age){ return { name:name age:age } } //例2 const people = { name : 'tom', getThisName:function(){ console.log(this.name) } }
-
Es6
//例1 function people(name,age){ return { name age } } //例2 const people = { name : 'tom', getThisName(){ console.log(this.name) } }
4.import 和 export
//全部导入 import people from './example' //有一种特殊情况,即允许你将整个模块当作单一对象进行导入 //该模块的所有导出都会作为对象的属性存在 import * as example from "./example.js" console.log(example.name) console.log(example.age) console.log(example.getName()) //导入部分 import {name, age} from './example' // 导出默认, 有且只有一个默认 export default App // 部分导出 export class App extend Component {};
5.class类的支持
Es6中添加了对class类的支持:
//定义class class Animal(){ //ES6中新型构造器 constructor(name) { this.name = name; } //实例方法 sayName() { console.log('My name is '+this.name); } } //类的继承 class Programmer extends Animal { constructor(name) { //直接调用父类构造器进行初始化 super(name); } program() { console.log("I'm coding..."); } } //测试我们的类 var animal=new Animal('dummy'), wayou=new Programmer('wayou'); animal.sayName();//输出 ‘My name is dummy’ wayou.sayName();//输出 ‘My name is wayou’ wayou.program();//输出 ‘I'm coding...’
6.for of
var someArray = [ "a", "b", "c" ]; for (v of someArray) { console.log(v);//输出 a,b,c }