1、关键字typedef可以为各种数据类型定义一个新的名字(别名)
1typedef int Integer; // 为int起个别名叫Integer 2 3Integer i = 0; // 相当于 int i = 0;
2、给指针定义一个别名
1// 之前我们是这样定义一个指针的 2char *s = "cobish"; 3 4// ---------------------------- 5 6// 现在可以这样 7typedef char * String; 8 9String s = "cobish";
3、给结构体起别名
1// 之前我们是这样定义结构体的 2struct Point { 3 int x; 4 int y; 5}; 6 7struct Point p = {3, 4}; 8 9// -------------------------------------------------------- 10 11// 现在可以这样,给结构体Point起个别名叫MyPoint 12typedef struct Point { 13 int x; 14 int y; 15} MyPoint; 16 17MyPoint p = {3, 4}; 18 19// -------------------------------------------------------- 20 21// 当然结构体Point名字这时就可以省略了 22typedef struct { 23 int x; 24 int y; 25} MyPoint; 26 27MyPoint p = {3, 4};
4、给结构体指针起别名
1typedef struct Point { 2 int x; 3 int y; 4} * PP; 5 6struct Point p = {3, 4}; 7PP pp = &p; 8printf("x=%d\n", pp->x); // 输出:x = 3 9 10// -------------------------------------------------------- 11 12// 或者可以先给结构体起别名,再给结构体指针起别名 13typedef struct Point { 14 int x; 15 int y; 16} MyPoint; 17 18typedef MyPoint * PP; 19 20MyPoint p = {3, 4}; 21PP pp = &p; 22printf("x=%d\n", pp->x); // 输出:x = 3
5、给枚举起别名
1// 原先 2eumn Season {spring, summer, autumn, winter}; 3eumn Season s = spring; 4 5// -------------------------------------------------------- 6 7typedef eumn Season { 8 spring, 9 summer, 10 autumn, 11 winter 12} MySeason; 13 14MySeason s = spring; 15 16// -------------------------------------------------------- 17 18// 可省略枚举名 19typedef eumn { 20 spring, 21 summer, 22 autumn, 23 winter 24} Season; 25 26Season s = spring;
6、typedef 与 #define 的区别
1// 虽然这两个看起来很像 2typedef char * String; 3#define String char *; 4 5String s1 = "cobish"; 6 7// -------------------------------------------------------- 8 9// 但实际来说,#define只是纯粹的字符串替换 10typedef char * String; 11String s1, s2; // 等同于 char *s1; char *s2; 12 13#define String char *; 14String s1, s2; // 等同于 char *s1; char s2;
