AsyncTask 相信大家对他的使用并不陌生,它是谷歌官方提供的一种轻量级别的异步任务类,底层封装的是两个线程池和一个Handler.sDefaultExecutor=SERIAL_EXECUTOR 用来Runnable排队用的, THREAD_POOL_EXECUTOR 是用来真正执行任务的.
我们先从 execute()开始分析,executeOnExecutor(Executor exec, Params... params) 真正执行的代码如下:
if (mStatus != Status.PENDING) { switch (mStatus) { case RUNNING: throw new IllegalStateException("Cannot execute task:" + " the task is already running."); case FINISHED: throw new IllegalStateException("Cannot execute task:" + " the task has already been executed " + "(a task can be executed only once)"); } } mStatus = Status.RUNNING; onPreExecute(); mWorker.mParams = params; exec.execute(mFuture); return this; }
如果执行状态是Running(正在执行)或Finish(已经执行完了),抛出异常,所以一个AsyncTask 只能执行一次. 接着调用onPreExcute(),这就是为什么onPreEcxute是在执行实际的后台操作前被UI thread调用. 任务的真正执行是在exec.execute(mFuture) 中, exec 是 SerialExecutor 的一个对象,我们就去看看SerialExecutor 是如何工作的,代码如下:
private static class SerialExecutor implements Executor { final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>(); Runnable mActive; public synchronized void execute(final Runnable r) { mTasks.offer(new Runnable() { public void run() { try { r.run(); } finally { scheduleNext(); } } }); if (mActive == null) { scheduleNext(); } } protected synchronized void scheduleNext() { if ((mActive = mTasks.poll()) != null) { THREAD_POOL_EXECUTOR.execute(mActive); } } }
我们可以知道AsyncTask在构造方法中把Params 参数转化为一个FutureTask,接着SerialExecutor 会把FutureTask对象插入到ArrayDeque 任务队列,ArrayDeque 内部使用数组存储数据,大小自增长的队列.从这里可以看书AsyncTask 是串行执行的,最终交给scheduleNext()去执行.
public AsyncTask() { mWorker = new WorkerRunnable<Params, Result>() { public Result call() throws Exception { mTaskInvoked.set(true); Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); //noinspection unchecked Result result = doInBackground(mParams); Binder.flushPendingCommands(); return postResult(result); } }; mFuture = new FutureTask<Result>(mWorker) { [@Override](https://my.oschina.net/u/1162528) protected void done() { try { postResultIfNotInvoked(get()); } catch (InterruptedException e) { android.util.Log.w(LOG_TAG, e); } catch (ExecutionException e) { throw new RuntimeException("An error occurred while executing doInBackground()", e.getCause()); } catch (CancellationException e) { postResultIfNotInvoked(null); } } }; }
我们在public AsyncTask() {}构造方法中可以得知mWorker 首先将mTaskInvoked.set(true) 接着调用doInBackground(mParams) 返回Result,最后将其返回值传递给postResult(result).
private Result postResult(Result result) { @SuppressWarnings("unchecked") Message message = getHandler().obtainMessage(MESSAGE_POST_RESULT, new AsyncTaskResult<Result>(this, result)); message.sendToTarget(); return result; }
postResult ()获取一个InternalHandler ,通过InternalHandler 发送MESSAGE_POST_RESULT的消息,最终由InternalHandler 来处理消息
private static class InternalHandler extends Handler { public InternalHandler() { super(Looper.getMainLooper()); } @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"}) [@Override](https://my.oschina.net/u/1162528) public void handleMessage(Message msg) { AsyncTaskResult<?> result = (AsyncTaskResult<?>) msg.obj; switch (msg.what) { case MESSAGE_POST_RESULT: // There is only one result result.mTask.finish(result.mData[0]); break; case MESSAGE_POST_PROGRESS: result.mTask.onProgressUpdate(result.mData); break; } } }
为了能让执行环境切换到主线程,这就要求InternalHandler 必须在主线中,所以AsyncTask必须在主线程中创建.
以上就是AsyncTask的工作原理分析. 通过以上分析我们可以得知:
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- Task的实例必须在UI thread中创建
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execute方法必须在UI thread中调用
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不要手动的调用onPreExecute(), onPostExecute(Result),doInBackground(Params...), onProgressUpdate(Progress...)这几个方法
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该task只能被执行一次,否则多次调用时将会出现异常。 如果在子线程中创建调用 onPreExecute()也在创建AsyncTask的子线程中执行,doInBackground(Params...)在子线程中执行,onPostExecute(Result)和onProgressUpdate(Progress...)在主线程中
由于本人第一次写源码分析的文章,再加上本人表达能力有限,如若哪里有误,,还望多多拍砖,请与指正,谢谢