做应用可能有时候需要调用本地的摄像头,所以这里就记录意下如何调用。
摄像头预览需要在布局文件添加surfaceview, 这里需要注意,其实用FrameLayout也可以,大家可以参考
http://www.cnblogs.com/over140/archive/2011/11/16/2251344.html
1、布局
1<SurfaceView 2 android:layout_width="fill_parent" 3 android:layout_height="fill_parent" 4 android:id="@+id/surfaceview"/>
只要在布局文件添加这个即可。
2、摄像头预览
public class MainActivity extends Activity implements SurfaceHolder.Callback
继承Activity,实现SurfaceHolder.Callback,MainActivity里需要我们复写以下几个方法:
1@Override 2 public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) { 3 System.out.println("surfacechanged"); 4 } 5 6@Override 7 public void surfaceCreated(SurfaceHolder holder) { 8 System.out.println("surfacecreated"); 9 //获取camera对象 10 camera = Camera.open(); 11 try { 12 //设置预览监听 13 camera.setPreviewDisplay(holder); 14 Camera.Parameters parameters = camera.getParameters(); 15 16 if (this.getResources().getConfiguration().orientation 17 != Configuration.ORIENTATION_LANDSCAPE) { 18 parameters.set("orientation", "portrait"); 19 camera.setDisplayOrientation(90); 20 parameters.setRotation(90); 21 } else { 22 parameters.set("orientation", "landscape"); 23 camera.setDisplayOrientation(0); 24 parameters.setRotation(0); 25 } 26 camera.setParameters(parameters); 27 //启动摄像头预览 28 camera.startPreview(); 29 System.out.println("camera.startpreview"); 30 31 } catch (IOException e) { 32 e.printStackTrace(); 33 camera.release(); 34 System.out.println("camera.release"); 35 } 36 } 37 38@Override 39 public void surfaceDestroyed(SurfaceHolder arg0) { 40 System.out.println("surfaceDestroyed"); 41 if (camera != null) { 42 camera.stopPreview(); 43 camera.release(); 44 } 45 }
当然还有onCreate方法
1@Override 2 protected void onCreate(Bundle savedInstanceState) { 3 super.onCreate(savedInstanceState); 4 setContentView(R.layout.activity_main); 5 context = this; 6 7 surfaceview = (SurfaceView)findViewById(R.id.surfaceview); 8 surfaceholder = surfaceview.getHolder(); 9 surfaceholder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); 10 surfaceholder.addCallback(SafeActivity.this); 11 }
,
当然有些变量还需要定义,
1private static Context context = null; 2 private SurfaceView surfaceview; 3 private SurfaceHolder surfaceholder; 4 private Camera camera = null;